Useless Area Remake is Being Led by Murderer’s Creed Valhalla’s Recreation Director

Written by Jeff Lampkin

EA’s highly-anticipated Useless Area remake is being led by Murderer’s Creed Valhalla’s sport director.

Final month, after quite a few rumors, EA introduced that will probably be reviving the Useless Area franchise with a remake of the unique sport. The remake is being helmed by EA Motive and constructed with the most recent model of EA’s Frostbite engine for each PC and next-gen consoles.

EA Motive Reportedly Reviving an Current IP, Insider Hints Level to a Useless Area Remake

The sci-fi survival horror traditional Useless Area returns, fully rebuilt from the bottom up by Motive Studios to supply a deeper and extra immersive expertise. Useless Area is being developed solely for subsequent era consoles and PC, elevating the extent of horror and immersion to unprecedented heights for the franchise by beautiful visuals, audio and controls powered by the Frostbite sport engine. Followers will expertise an improved story, characters, gameplay mechanics and extra as they struggle to outlive a dwelling nightmare aboard the desolate mining starship, the USG Ishimura, all whereas uncovering the dreadful thriller of what occurred to the slaughtered crew and ship

Isaac Clarke is an everyman engineer on a mission to restore an unlimited, sprawling starship, the USG Ishimura, solely to find one thing has gone horribly fallacious. The ship’s crew has been slaughtered and contaminated by some alien scourge…and Isaac’s beloved companion, Nicole, is misplaced someplace on board. Now Isaac is alone with solely his instruments and engineering expertise as he makes an attempt to uncover the nightmarish thriller of what occurred aboard the Ishimura. Trapped with hostile creatures referred to as “necromorphs”, Isaac faces a battle for survival, not solely in opposition to the escalating terrors of the ship, however his personal crumbling sanity.

So who’s main the Remake’s growth at EA’s Canadian-based studio? Nicely, as spotted by VGC (thanks guys), long-time Ubisoft veteran Eric Baptizat joined EA Motive earlier this yr to work on an introduced undertaking. As now revealed by his Linkedin resume, Baptizat is helming the Useless Area remake undertaking at Motive Studio.

Previous to his place as Recreation Director at EA, Baptizat served as Recreation Director on Murderer’s Creed Valhalla at Ubisoft Montreal. Earlier than being promoted to sport director, Baptizat acted as lead sport designer on numerous Ubisoft titles, together with Murderer’s Creed IV: Black Flag, Murderer’s Creed: Freedom Cry, and Murderer’s Creed Origins, between 2005 and 2018.

Current rumors declare that Useless Area Remake can be utilizing the unique sport from 2008 as its basis, however it’s going to add new mechanics launched by later installments within the collection. A launch date has but to be introduced.

About the author

Jeff Lampkin

Jeff Lampkin was the first writer to have joined He has since then inculcated very effective writing and reviewing culture at GamePolar which rivals have found impossible to imitate. His approach has been to work on the basics while the whole world was focusing on the superstructures.