Guardians of the Galaxy PC Ray Tracing Necessities Revealed; Requires at Least an RTX 2060 for Ray Tracing at Low Element in 1080p

Written by Jeff Lampkin

The official Guardians of the Galaxy PC necessities have been revealed by NVIDIA  with a purpose to play the upcoming title with or with out Ray Tracing.

Yesterday, developer Eidos Montreal launched some behind-the-scenes RTX gameplay for the sport, and shortly after, NVIDIA launched the minimal and beneficial PC specs. On PC, the sport helps DLSS upscaling and Ray Traced reflections.

Marvel’s Guardians of the Galaxy New Behind the Scenes Video Options By no means Seen Earlier than RTX Gameplay

PC players eager to play the sport with Ray Tracing would require a minimum of an NVIDIA RTX 2060 GPU and Intel Core i5-9400/Ryzen 5 2600 CPU with a purpose to play in 1080p decision with low element. NVIDIA says that an RTX 3070 and Core i5-10600/Ryzen 5/3600X is required for 1440p gaming with excessive element. For Ray Tracing Extremely settings in 4K decision, gamers would require an RTX 3080 with 10GB of VRAM and an Intel Core i7-10700/Ryzen 7 3700X CPU.

NVIDIA additionally detailed the minimal and advocate for enjoying the sport with out Ray Tracing. You’ll discover all the necessities within the sheet beneath.

Guardians of the Galaxy launches subsequent week on October 26 for PC, PS5, PS4, Xbox Sequence X|S, and Xbox One. There’s additionally the Cloud model streaming by way of GeForce NOW. The sport was formally unveiled again in June of this 12 months.

You’ll be able to take a look at the game’s launch trailer down beneath:

Guardians of the Galaxy Launch Trailer Delivers Motion and a Main New Character Tease

Hearth up Star-Lord’s jet boots for a wild journey throughout the cosmos on this contemporary tackle Marvel’s Guardians of the Galaxy. With the unpredictable Guardians at your facet, blast your approach from one explosive state of affairs to a different, with each unique and well-known Marvel characters caught in a wrestle for the destiny of the universe. You bought this. Most likely.

“The Eidos-Montréal workforce is honored to have the chance to work on such an iconic franchise alongside our trusted collaborators at Marvel Leisure,” stated David Anfossi, Head of Studio at Eidos-Montréal. “Our groups are identified for revisiting IPs and bringing their very own twists and craft to the tales and the artwork surrounding them. As you’ll expertise, it’s no completely different for Marvel’s Guardians of the Galaxy.”

About the author

Jeff Lampkin

Jeff Lampkin was the first writer to have joined He has since then inculcated very effective writing and reviewing culture at GamePolar which rivals have found impossible to imitate. His approach has been to work on the basics while the whole world was focusing on the superstructures.