News

‘Doom’ co-creator John Romero is making a brand new first-person shooter

Written by Jeff Lampkin

John Romero, one of many brains behind Doom, is engaged on one other first-person shooter, Romero Video games introduced at this time. In a tweet, the impartial studio based by Romero and his spouse Brenda Romero stated it is going to be with a serious writer to develop the sport and will likely be utilizing an “unique, new IP.” Few different particulars have been revealed in regards to the upcoming title, which would be the legendary videogame developer’s first sport because the 2019 technique sport . We do know that it is going to be powered by Unreal Engine 5 — the studio talked about that it’s recruiting for all roles and in any respect ranges for the sport, notably these with UE5 expertise.

The Galway-based studio isn’t revealing a lot else in regards to the sport. Within the FAQ part of its web site, the query “What are you able to inform us in regards to the new shooter?” seems first. “We are able to verify that it’s new, that it’s a shooter and that we’re making it with a serious writer. In any other case, it’s means too early to share every other info on it. We’re grateful in your curiosity, although,” the studio in response.

It’s solely been a number of months since Epic Video games UE5 to builders, and we’ve already seen a of latest UE5 sport bulletins. We gained’t see most of them till in a while in 2023 or 2023. Followers of Romero’s work will possible have to stay affected person for this newest title — there nonetheless isn’t a confirmed launch date for his studio’s , which was introduced final yr.

All merchandise beneficial by Engadget are chosen by our editorial group, impartial of our mother or father firm. A few of our tales embrace affiliate hyperlinks. In the event you purchase one thing by way of one in all these hyperlinks, we might earn an affiliate fee.

About the author

Jeff Lampkin

Jeff Lampkin was the first writer to have joined gamepolar.com. He has since then inculcated very effective writing and reviewing culture at GamePolar which rivals have found impossible to imitate. His approach has been to work on the basics while the whole world was focusing on the superstructures.