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‘Steel Gear Stable 2’ mod provides a third-person digicam to Hideo Kojima’s masterpiece

Written by Jeff Lampkin

Twenty years in the past this month, Konami launched Steel Gear Stable 2: Substance, an expanded reissue of MGS2: Sons of Liberty. When you’ve been in search of an excuse to revisit one of many , now could be the right time. Over the weekend, modder oct0xor launched , a mod that provides a third-person digicam to Hideo Kojima’s masterpiece.

If it’s been some time because you performed MGS2, you’ll have forgotten the sport employed an overhead digicam that was a holdover from Steel Gear, Steel Gear 2: Stable Snake and Steel Gear Stable. It wasn’t till 2006’s Steel Gear Stable 3: Subsistence, the expanded rerelease of Snake Eater, that Hideo Kojima and Konami applied a correct third-person digicam. That little bit of historical past can also be the place the mod’s identify comes from, with The Substance of Subsistence referring to the expanded editions of every recreation.

Including a brand new perspective to MGS2 was no simple job. “The code to have a traditional third-person digicam was by no means current within the recreation, and with the intention to implement it, I needed to reverse engineer and rewrite many issues within the recreation engine,” oct0xor instructed . You possibly can be taught extra concerning the work that was concerned in a oct0xor shared a number of months again.

Yow will discover directions on methods to set up the Substance of Subsistence on . The tough half is discovering a duplicate of the sport for PC. Konami  from GOG and different digital storefronts over a “non permanent” licensing challenge in 2021. In July, the corporate stated it was nonetheless engaged on resolving the dispute however didn’t present a timeline for when the video games can be obtainable to buy once more.

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About the author

Jeff Lampkin

Jeff Lampkin was the first writer to have joined gamepolar.com. He has since then inculcated very effective writing and reviewing culture at GamePolar which rivals have found impossible to imitate. His approach has been to work on the basics while the whole world was focusing on the superstructures.