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‘Soulframe’ is a free-to-play MMO from the studio behind ‘Warframe’

Written by Jeff Lampkin

After practically a decade of labor on  and greater than 5 years because it canceled its , Digital Extremes is engaged on a brand new recreation. On Saturday, the studio , a free-to-play MMO set in a fantasy world. Exterior of an enigmatic teaser trailer, Digital Extremes has shared only some particulars about Soulframe.

In an interview with , artistic director Geoff Crookes mentioned the sport attracts inspiration from classics The NeverEnding Story and Hayao Miyazaki’s Princess Mononoke. Just like the latter, Soulframe will discover what occurs when people collide with the pure world. “The self-esteem [in Soulframe] is that the world itself is a bit of indignant about what’s been achieved to it, and the grounds beneath are likely to shift all through the day,” Crookes instructed The Submit. “So there’s going to be proceduralism inside the cave networks and crevasses and so forth beneath the world.”

From a gameplay standpoint, Soulframe primarily focuses on “gradual and heavy” melee fight. Regardless of together with “Soul” within the title, Crookes instructed The Submit his crew didn’t got down to create a Soulslike once they started work on the undertaking – although it grew to become unimaginable to disregard FromSoftware’s newest masterpiece. “ has completely been a topic of some dialog — possibly to do with digicam, possibly to do with how wonderful their fight pacing is,” mentioned Soulframe co-lead Steve Sinclair. “And , screw these guys, as a result of rattling, [Elden Ring] was completely incredible.”

Soulframe doesn’t have a launch date but, and each Crookes and Sinclair emphasised the sport continues to be early in growth, however like with Warframe, Digital Extremes plans to contain the group within the creation course of. So anticipate frequent behind-the-scenes Twitch streams. Furthermore, some followers might obtain early entry to the sport inside a yr.

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About the author

Jeff Lampkin

Jeff Lampkin was the first writer to have joined gamepolar.com. He has since then inculcated very effective writing and reviewing culture at GamePolar which rivals have found impossible to imitate. His approach has been to work on the basics while the whole world was focusing on the superstructures.