Sony’s Challenge Leonardo is a controller equipment to assist folks with disabilities play PS5

Written by Jeff Lampkin

Sony is constructing a greater PlayStation 5 controller with Challenge Leonardo, a equipment that guarantees to make video games simpler to play for folks with restricted motor management. In preliminary photos, Challenge Leonardo is a set of round gamepads lined with buttons and directional enter strategies, all of it customizable. Sony says the system will work “out of the field” with the PS5, permitting gamers to craft their splendid gamepad by mapping buttons, swapping out {hardware} bits and creating distinct profiles.

Challenge Leonardo can be utilized by itself or paired with DualSense controllers — as much as two Leonardos and one DualSense may be learn as one gamepad by the PS5. This grants gamers flexibility and in addition permits different folks to assist management video games.

Project Leonardo


The {hardware} consists of 4 3.5mm AUX ports to accommodate quite a lot of current accessibility equipment and switches. The controller itself lies flat on a desk or may be mounted on a tripod; it does not should be held. Sony partnered with a handful of organizations, together with AbleGamers, SpecialEffect and Stack Up, whereas designing Challenge Leonardo.

With Challenge Leonardo, Sony is taking clear cues from Microsoft, which has been a pacesetter in accessibility tech, significantly within the gaming area. Microsoft launched the Xbox Adaptive Controller in 2018 and it had most of the identical promoting factors as Sony’s new endeavor, however in an extended and flatter bundle. Microsoft has a brand new laboratory centered on constructing inclusive {hardware} and a five-year plan to enhance the know-how panorama for folks with disabilities.

On the PlayStation Blog, Sony designer So Morimoto described Challenge Leondardo as follows: “Our workforce examined over a dozen designs with accessibility consultants, on the lookout for approaches that may assist handle key challenges to efficient controller use. We lastly settled on a ‘break up controller’ design that permits close to free-form left/proper thumbstick repositionability, can be utilized with no need to be held, and options very versatile button and stick cap swapping.”

There is not any launch window for Challenge Leonardo. 

There was extra optimistic information for the PS5 out of Sony’s CES press conference right now — PlayStation head Jim Ryan declared an official finish to the PS5 scarcity, saying, “Everybody who desires a PS5 ought to have a a lot simpler time discovering one at retailers globally ranging from this level ahead.” That ought to is doing numerous heavy lifting, in fact.

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About the author

Jeff Lampkin

Jeff Lampkin was the first writer to have joined He has since then inculcated very effective writing and reviewing culture at GamePolar which rivals have found impossible to imitate. His approach has been to work on the basics while the whole world was focusing on the superstructures.