Sony confirms VRR will arrive on PS5 within the coming months

Written by Jeff Lampkin

Variable refresh fee (VRR) is coming to the PlayStation 5 within the “coming months,” Sony announced. You probably have an HDMI 2.1-compatible TV or PC monitor, it would dynamically sync the refresh fee of the show to the PS5 console’s graphical output, Sony defined in a weblog publish. The function is lengthy overdue, as VRR has been out there on the Xbox Collection X and Collection S consoles since they debuted. 

As you are little doubt conscious, VRR helps decrease visible artifacts like display tearing. “Gameplay in lots of PS5 titles feels smoother as scenes render immediately, graphics look crisper, and enter lag is lowered,” Sony defined. “Beforehand launched PS5 video games will be absolutely optimized for VRR by a recreation patch and future video games might embrace VRR help at launch.”

Sony confirms VRR is coming to PS5 in the coming months


You will additionally be capable of apply VRR to PS5 video games that do not help it, one thing that “might enhance video high quality for some video games,” Sony stated. The outcomes might range relying on the TV and recreation you are enjoying, it added.

Sony solely recently unlocked VRR on its HDMI 2.1-equipped TVs within the US and Europe. The PS5 presents 4K at 120Hz, however it’s arguably not as nicely carried out because the Xbox Collection X/S consoles. 

Sony did not specify a precise date for the VRR patch, however will share extra particulars because the function will get nearer to launch. Within the meantime, the newest PS5 launch features a few different new options. That features the power to check drive a Voice Command function that allows you to management media playback or discover open video games, apps and settings; be a part of open or closed events by the PS App; and allow a darkish mode on PS Distant Play. All of these are rolling out later at present.

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About the author

Jeff Lampkin

Jeff Lampkin was the first writer to have joined He has since then inculcated very effective writing and reviewing culture at GamePolar which rivals have found impossible to imitate. His approach has been to work on the basics while the whole world was focusing on the superstructures.