Razer and Verizon tease a 5G gaming handheld that may play video games domestically

Written by Jeff Lampkin

Razer, Qualcomm and Verizon are working collectively on a 5G gaming handheld. The service teased the Razer Edge 5G at Cell World Congress Las Vegas. Particulars on the system are sparse, however what we do know is that it’ll function Qualcomm’s . Introduced in December, the chipset options an Adreno GPU able to working Android video games at 144 frames per second, with help for 10-bit HDR built-in. Moreover, it gives each 5G and WiFi 6E connectivity courtesy of the corporate’s FastConnect 6900 system.

On the finish of final 12 months, Qualcomm and Razer launched a Developer Equipment that was designed as a showcase of the G3x’s capabilities. The system featured a 120Hz, 6.65-inch OLED show, four-way audio system and built-in controls. If we needed to take a guess, the Razer Edge 5G will hew intently to that prototype. Within the teaser it shared in the present day, Razer confirmed off sufficient of the Edge 5G to disclose it is going to function a design that’s a tad extra refined than the final Razer system to bear Edge branding.

In line with Verizon, the Android handheld can play video games domestically, along with streaming them from the cloud and consoles. That places the Razer Edge 5G in an attention-grabbing spot between and . The previous is a devoted cloud gaming system and prices $350, a hefty value for its restricted capabilities. The Steam Deck is dearer however can run video games like Elden Ring, Stray and Hades natively. And when you already personal these titles on Steam, you don’t need to pay for them once more. What the Steam Deck doesn’t have is 5G connectivity, and that’s one thing that would make the Razer Edge 5G an attention-grabbing choice when it’s launched. Razer, Qualcomm and Verizon promised to share extra details about their collaboration on October fifteenth at .

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About the author

Jeff Lampkin

Jeff Lampkin was the first writer to have joined He has since then inculcated very effective writing and reviewing culture at GamePolar which rivals have found impossible to imitate. His approach has been to work on the basics while the whole world was focusing on the superstructures.