Psychonauts 2 “Primarily Wrapped,” Double High quality Transferring Onto A number of Experimental Tasks

Written by Jeff Lampkin

For many of its historical past, Double High quality has been outlined by its various array of initiatives, however that modified considerably in recent times as the entire studio targeted their efforts on Psychonauts 2. That recreation turned out properly, however some is perhaps lacking the extra free-wheeling Double High quality that may launch 4 or 5 video games in completely totally different genres in a single 12 months. Nicely, it seems like that Double High quality is perhaps again. As a part of a year-end wrap up on the crowdfunding site Fig, Double High quality says the studio is now “splitting up into varied groups” to work on new experimental initiatives.

Psychonauts 2 has primarily wrapped up as a venture though there can be tweaks and fixes as we transfer ahead. The studio is already splitting up into varied groups and beginning totally different initiatives that we predict you’ll get pleasure from. We like experimentation right here at Double High quality. Each recreation is an opportunity to discover new concepts, new visible kinds or gameplay, feelings, and extra. Psychonauts 2 was an opportunity to revisit and reimagine the basic that launched our studio into the long run. It was a protracted course of however we prefer to assume the repay was fairly nice. We caught the touchdown.

It’s good to see Double High quality remains to be being allowed to stay to their quirky, experimental methods underneath Microsoft management. Certain, we had been at all times promised they’d get to retain their independence, however I felt like there was an opportunity Microsoft would push Double High quality in direction of greater initiatives like Psychonauts 2 full time.

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Psychonauts 2 is out there now on PC, Xbox One, Xbox Sequence X/S, PS4, and is playable through backward compatibility on PS5. What would you prefer to see subsequent from Double High quality? I’m down with no matter weirdness they provide you with, though I wouldn’t thoughts a brand new Costume Quest.

About the author

Jeff Lampkin

Jeff Lampkin was the first writer to have joined He has since then inculcated very effective writing and reviewing culture at GamePolar which rivals have found impossible to imitate. His approach has been to work on the basics while the whole world was focusing on the superstructures.