New Murderer’s Creed Valhalla Replace 1.3.2 Provides Help for Discovery Tour: Viking Age, Provides New Stadia Graphics Mode, and Extra

Written by Jeff Lampkin

Ubisoft is rolling out Murderer’s Creed Valhalla replace 1.3.2 throughout all platforms, including help for the upcoming Discovery Tour: Viking Age.

The brand-new title replace clocks in at 20.42GB on PC, whereas PlayStation 5 gamers are required to obtain solely 8.54GB of recent knowledge. These on PS4 might want to obtain 10.84GB of information with the intention to set up the brand new patch. Xbox gamers are confronted with a bigger obtain, particularly these on Xbox Collection X|S – the Xbox One replace weighs in at 19.4GB, whereas the Xbox Collection replace clocks in at 24.09GB.

Murderer’s Creed Valhalla Replace Provides New River Raid Maps, Nightmare Problem, and Extra

As already talked about, the principle function of this new replace is help for the brand new Viking Age Discovery Tour. As well as, the patch introduces a brand new graphic mode for Stadia gamers, including the choice to change between higher efficiency or improved picture high quality. The brand new replace additionally packs fixes for quite a few points and improves the sport’s stability and efficiency. You’ll discover the full release notes down under:

Murderer’s Creed Valhalla Replace 1.3.2 Launch Notes


Added help for Discovery Tour: Viking Age, making ready the sport for the discharge on October 19.


Added an choice to Google Stadia that permits gamers to decide on between Excessive Framerate or High quality.

Permits switching between graphic modes for higher Efficiency (prioritize 60 FPS) or Picture High quality (prioritize decision and graphical constancy options).


  • Put up-launch talent nodes now have the correct influence on Eivor’s stats
  • Territory alternatives will now not be revealed utilizing Synin when Exploration issue is ready to Pathfinder.
  • Positioned the issue settings first within the gameplay part.
  • Up to date descriptions for exploration issue.
  • Corrected aim-assist parameters order and names for issue settings.
  • Carried out collapsing/increasing energetic subcategories through button press.
  • Added biking of filters for entries based mostly on expansions.
  • Added a visible overlay, and enabled biking of filters for entries based mostly on expansions.


Most important Quests, World Occasions, and Aspect Actions


  • The Siege of Paris: Toka was unresponsive through the Warlord of Melun quest.
  • The Siege of Paris: Richardis remained caught if a horse was positioned on the cave’s entrance throughout Sister of Sorrow.
  • Wrath of the Druids: Unable to gather jail key throughout Courting the Kings.
  • Eivor may summon mounts through the struggle with Fenrir.
  • Could not harm enemies within the Hidden Justice world occasion.
  • Avenge Quests may spawn in unreachable places or on enemies that are not hostile.
  • Unable to maneuver shelf to select up Ysmir tear stone close to Utangard Chasm in Asgard.
  • Unable to interrupt the door to free Goodwin in Reeve of Wincestre.
  • (PC) Fenrir boss struggle did not begin if World Particulars are set to Low on GPU with 6GB VRAM or under.

River Raids and Mastery Problem


  • No factors had been awarded if the NPCs knocked themselves out by explosion in Wenlocan Trial of the Wolf.
  • The sport may grow to be unresponsive when Eivor dies through the River Raids exit display screen.
  • The cargo capability may lock at 200 no matter its improve stage and can’t be repaired.
  • New quest immediate for The Sword of Saint George after it was already accomplished.
  • Lacking exploration space for clue goal on River Severn and Exe.
  • There was no fog of battle on River Rhine.
  • Jomsvikings did not help Eivor in opening doorways at some River Raids places.
  • Max Overseas Provides are set to 1/1 after finishing the principle questline.
  • Eivor shaking after arriving at River Raids docks. Not gonna lie, I’d be shaking, too.

Graphics, Audio, and Animation


  • Quite a few graphics or lighting points.
  • Numerous animation points.
  • Quite a few Menu Narration points



  • Situations the place Eivor, NPCs, or the longship would get caught.
  • Situations of misplaced or floating objects or textures.



  • Wrath of the Druids: Percussion arrow may interrupt Ciara’s particular assaults.
  • The Siege of Paris: Frankian retailers bought the identical tattoo patterns that had been already bought.
  • Reaper therapeutic perk triggered when switching tools.
  • Scaling choices stopped scaling below sure circumstances.
  • Gamers may purchase additional sources by going to completely different retailers throughout Francia.
  • Quite a few points with the Spinning Harpoon capability.
  • Switching whistle to down d-pad and the fast motion wheel to left d-pad will make the character pull out a torch when whistling.
  • Precision Axe throw did not destroy enemies’ weak factors.
  • Exploration choice modifications from Customized to Pathfinder after exiting a Mastery Problem.
  • Dismounting any mount within the water made Eivor appear to be as in the event that they fell from excessive grounds.

Consumer Interface/HUD


  • Quite a few UI/HUD points.
  • Quite a few colorblind mode points.
  • Could not use keyboard to love Photographs.
  • Prompt energy stage did not take Energy Stage Scaling choices under consideration.
  • Nightmare issue choice wasn’t current within the fight issue whereas launching a brand new recreation.
  • Auto-Assign wasn’t immediately usable after opening the Abilities menu.
  • Auto-Path did not work for post-Launch talent branches.



  • Infinite loading on saves after finishing The Siege of Paris.
  • (Xbox Collection) Xbox Collection X|S not recognizing each gamepad and mouse/keyboard.

Efficiency and Stability

  • Improved efficiency and stability.
  • Addressed a difficulty the place the sport may freeze when altering the fight issue.

The brand new title replace shall be deployed in the present day at 2 pm CEST, 8 am EDT, 5 am PDT, and 10 pm AEST.

About the author

Jeff Lampkin

Jeff Lampkin was the first writer to have joined He has since then inculcated very effective writing and reviewing culture at GamePolar which rivals have found impossible to imitate. His approach has been to work on the basics while the whole world was focusing on the superstructures.