‘Layers of Fears’ from Bloober Staff hits PC and consoles in 2023

Written by Jeff Lampkin

Bloober Staff is returning to its roots with Layers of Fears, a “psychological horror chronicle” heading to PlayStation 5, Xbox Sequence X and S, and PC in early 2023. The sport is a brand new story chapter within the Layers of Worry universe, constructing on the spooky psychedelic basis specified by the earlier installments.

“We’re bringing again a franchise that’s actually particular for us, in a brand new type that can give gamers a very recent gaming expertise and that can shed new gentle on the general story,” Bloober Staff CEO Piotr Babieno stated in a press launch. “Our plan was to recreate the video games, however we didn’t wish to make it a easy assortment of two remastered video games. We’ve labored out a brand new method, one thing that’s perhaps not but apparent. However I can inform you there’s a purpose why we known as it Layers of Fears.”

Bloober Staff launched its authentic horror franchise in 2016 with Layers of Worry and an enlargement subtitled Inheritance. A full sequel got here out in 2019, and all through the years Bloober Staff has partnered with main studios to create spooky video games together with Blair Witch and The Medium.

Final 12 months, Bloober Staff entered right into a partnership with Konami, the writer of the Silent Hill franchise, fueling rumors that the studio was engaged on a remake of Silent Hill 2. These rumors got here to a head simply earlier than the Summer time Recreation Fest kickoff present this 12 months — however seems, it was Layers of Fears all alongside. The studio is reportedly engaged on a number of video games concurrently, so there’s nonetheless an opportunity for Bloober Staff to get in on the Silent Hill franchise.

Bloober Staff is co-developing Layers of Fears with Anshar Studios, which additionally helped out with Observer: System Redux.

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About the author

Jeff Lampkin

Jeff Lampkin was the first writer to have joined He has since then inculcated very effective writing and reviewing culture at GamePolar which rivals have found impossible to imitate. His approach has been to work on the basics while the whole world was focusing on the superstructures.