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Grand Theft Auto: The Trilogy – The Definitive Version Options Unfinished VR Mode

Written by Jeff Lampkin

Grand Theft Auto: The Trilogy – The Definitive Version options an unfinished VR mode that appears to work fairly effectively even its present state.

As reported by Ben Turpin on Twitter, this VR mode is activated through a debug Unreal command and works fairly effectively as a first-person mode whereas traversing the world, far much less in fight.

Grand Theft Auto: The Trilogy – the Definitive Version Patch 1.02 PS5 Comparability Highlights Marginal Efficiency Enhancements

Grand Theft Auto: The Trilogy – The Definitive Version launched in a really poor state on all platforms, and Rockstar Video games points an apology final week, confirming that patches are on the way in which to repair the gathering on all platforms. The primary patch, patch 1.02, introduces loads of fixes, however little to no efficiency enhancements.

Common – All Platforms

  • Fastened a number of localization points
  • Fastened a number of situations of lacking or misaligned collision
  • Fastened a number of situations of holes within the map
  • Fastened a number of situations of incorrect or misplaced textures
  • Fastened a number of situations of the digicam clipping by way of objects
  • Fastened a number of situations of incorrect subtitles being displayed
  • Fastened a number of situations of incorrect assist textual content being displayed
  • Fastened a number of situations of misplaced objects
  • Fastened a number of situations of points with character fashions in cutscenes
  • Fastened a number of situations of audio traces being skipped, delayed, or repeated

Grand Theft Auto: The Trilogy – The Definitive Version is now accessible on PC, PlayStation 5, PlayStation 4, Xbox Collection X, Xbox Collection S, Xbox One, and Nintendo Change worldwide.

Three iconic cities, three epic tales. Play the genre-defining classics of the unique Grand Theft Auto Trilogy: Grand Theft Auto III, Grand Theft Auto: Vice Metropolis and Grand Theft Auto: San Andreas up to date for a brand new technology, now with across-the-board enhancements together with good new lighting and environmental upgrades, high-resolution textures, elevated draw distances, Grand Theft Auto V-style controls and concentrating on, and way more, bringing these beloved worlds to life with all new ranges of element.

About the author

Jeff Lampkin

Jeff Lampkin was the first writer to have joined gamepolar.com. He has since then inculcated very effective writing and reviewing culture at GamePolar which rivals have found impossible to imitate. His approach has been to work on the basics while the whole world was focusing on the superstructures.