After some cameos and speak of an animated sequence, Ubisoft is lastly able to make a brand new Splinter Cell recreation — in a way of talking. The sport developer has revealed plans for a Splinter Cell remake that goals to recreate the stealth motion of the early video games whereas embracing trendy know-how.
The challenge will use the Snowdrop engine current in newer video games like The Division 2 and the upcoming Avatar title, however you may play in small, linear environments moderately than Ubi’s signature (and incessantly formulaic) open-world areas. The corporate desires to satisfy present-day gameplay expectations, however can also be conscious that early Splinter Cell was interesting exactly as a result of it rewarded really stealthy gamers who demonstrated persistence, intelligence and methodical planning. Do not anticipate to outlive a full-fledged gunfight, in different phrases.
It is clearly too quickly for Ubisoft to offer a launch date for the remake, however the Toronto studio is helming the hassle with a mixture of veterans from earlier Splinter Cell video games and more energizing faces that can embrace some new hires. Whether or not or not the workforce succeeds is not clear. Ubisoft Toronto’s one and solely Splinter Cell recreation was Blacklist, which was well-received however not as revered as the unique. The Toronto department can also be nonetheless grappling with the results of Ubi’s misconduct scandals — VP and Blacklist co-director Maxime Béland resigned following assault allegations.
The gameplay guarantees would possibly bode properly in the event you had been nervous the remake would stray too removed from what made Splinter Cell nice, although. And crucially, this may very well be the launchpad for a real revival. The sport’s inventive lead, Chris Auty, characterised the re-do as a “stable base” for the way forward for the franchise. Even in the event you do not just like the considered a rehash, this might result in true sequels to a sequence that many had beforehand written off.
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