343 is reportedly ‘ranging from scratch’ on Halo improvement after layoffs

Written by Jeff Lampkin

343 Industries and Halo could also be right here to remain regardless of Microsoft’s mass layoffs, however that does not imply it is enterprise as normal for the franchise. Bloomberg sources declare 343 is successfully restarting Halo improvement between a number of adjustments that embrace the lack of “not less than” 95 jobs, together with administrators and key contractors. Notably, the studio is reportedly switching to Epic’s Unreal Engine after each a management shuffle and battling its growing old in-house platform (Slipspace) — it is even breaking from its acquainted story-driven gameplay, in line with the tipsters.

The 343 group is known to be utilizing Unreal for an unannounced sport, nicknamed “Tatanka,” developed with the assistance of long-time ally Sure Affinity. It was initially constructed as a battle royale title however would possibly “evolve” into different kinds, the sources say. Whereas some at 343 are supposedly frightened Unreal would possibly have an effect on how Halo feels to play, Slipspace’s glitches and hard-to-use tech have apparently held again multiplayer options in Halo Infinite that embrace previous favorites like Assault and Extraction.

Most of the laid off staff had been crafting sport prototypes in Unreal slightly than producing new missions for Halo Infinite, Bloomberg says. 343 had thought of switching engines for the previous decade, the insiders declare, but it surely wasn’t till studio lead Bonnie Ross and engine overseer David Berger left in late 2023 that the corporate dedicated to the change. Pierre Hintze, who changed Ross, is claimed to have centered the corporate on “greenlighting” new tech whereas increasing Infinite.

Microsoft has declined to remark. A revamped technique would not be stunning even with out layoffs. Whereas Infinite was well-received on launch, delayed modes, seasons and even a cancelled split-screen mode have not helped its popularity. 343 has additionally performed a task in among the Halo sequence’ less-than-stellar tasks, together with the problematic Halo: Grasp Chief Assortment and offshoots like Halo Wars 2. A contemporary begin is not assured to reinvigorate the sci-fi shooter, however it could handle lingering considerations.

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About the author

Jeff Lampkin

Jeff Lampkin was the first writer to have joined He has since then inculcated very effective writing and reviewing culture at GamePolar which rivals have found impossible to imitate. His approach has been to work on the basics while the whole world was focusing on the superstructures.